Cub3D
 
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filters-utils.c File Reference
#include "data_structure.h"
#include "filter.h"
#include "ft_keys.h"
#include "maze.h"
#include "mlx.h"
#include "cub3d.h"
#include "ft_printf.h"
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Functions

void filter_overflow (t_color *pixel, t_color filter)
 
void apply_filters_on_textures (t_textures *textures)
 
void change_filter (t_data *data, int keycode)
 
void swap_textures (t_map *map)
 
void ft_free_alt_textures (t_mlx *mlx, t_map *map)
 

Function Documentation

◆ apply_filters_on_textures()

void apply_filters_on_textures ( t_textures * textures)
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◆ change_filter()

void change_filter ( t_data * data,
int keycode )
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◆ filter_overflow()

void filter_overflow ( t_color * pixel,
t_color filter )

◆ ft_free_alt_textures()

void ft_free_alt_textures ( t_mlx * mlx,
t_map * map )

◆ swap_textures()

void swap_textures ( t_map * map)