Here is a list of all functions with links to the files they belong to:
- c -
- change_filter() : filters-utils.c, filter.h
- change_fov() : ft_keys.c, ft_keys.h
- check_map_chars_borders() : ft_map_check.c, cub3d.h
- circle_state() : ft_settings_state.c, cub3d.h
- convert_textures_to_black_and_white() : filters-bw.c, filter.h
- count_array_length() : ft_utils.c, cub3d.h
- count_file_lines() : ft_file_fill.c, cub3d.h
- count_fps() : ft_time.c, cub3d.h
- cub3d() : cub3d.c, cub3d.h
- cub3d_init_render() : cub3d_raoul.c, cub3d_render.h
- cub_arg_display_error() : read.c, validation.c
- cub_args_validation() : read.c, validation.c
- cub_growing_tree() : growing_tree.c, maze.h
- cub_init() : init.c, cub3d_render.h
- cub_keydown_hook() : ft_hooks.c, cub3d.h
- cub_keyup_hook() : ft_hooks.c, cub3d.h
- cub_loop() : loop.c, cub3d_render.h
- cub_mouse_click_hook() : ft_hooks.c, cub3d.h
- cub_mouse_hook() : ft_hooks.c, cub3d.h
- cub_new_map_from_dimensions() : gen.c, maze.h
- cub_parse_generation_arg() : arg.c, maze.h
- cub_player_update() : player.c, cub3d_render.h
- cub_read_args() : read.c, cub3d.h
- cub_render() : render.c, cub3d_render.h
- cub_render_minimap() : minimap.c, cub3d_render.h
- cub_render_sprites() : render.c, sprite.c
- cub_spawn_objects() : key_door.c, maze.h
- cub_translate_map() : map_translate.c, cub3d_render.h
- cubmlx_clear() : ft_mlx_render.c, cub3d_render.h
- cubmlx_putline() : ft_mlx_render.c, cub3d_render.h
- cubmlx_putpixel() : ft_mlx_render.c, cub3d_render.h
- cubmlx_putrect() : ft_mlx_render.c, cub3d_render.h
- cubmlx_putvertline() : ft_mlx_render.c, cub3d_render.h
- cubmlx_render_minimap_player() : minimap.c, minimap_player.c