Cub3D
 
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growing_tree.c File Reference
#include "data_structure.h"
#include "libft.h"
#include "maze.h"
#include <malloc.h>
#include <time.h>
Include dependency graph for growing_tree.c:

Functions

int cub_growing_tree (t_map_raoul *map)
 Cub3D Maze Generator, uses dimensions from gen, store them in map and create a random perfect maze.