Structure that handle the settings of the game. More...
#include <data_structure.h>

Data Fields | |
| void * | win_ptr |
| enum e_screen_size | state |
| t_img | background |
| t_img | circle_yes |
| t_img | circle_no |
Structure that handle the settings of the game.
| t_img s_settings::background |
| t_img s_settings::circle_no |
| t_img s_settings::circle_yes |
| enum e_screen_size s_settings::state |
| void* s_settings::win_ptr |