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s_spritedata Struct Reference

Norm-compliant multi-variable holder for math stuff. More...

#include <data_structure.h>

Collaboration diagram for s_spritedata:

Data Fields

t_vec2 transform
 
t_vec2 sprite
 
t_pos2 sprite_size
 
int sprite_screen_x
 
t_pos2 draw_start
 
t_pos2 draw_end
 
t_raydatardata
 

Detailed Description

Norm-compliant multi-variable holder for math stuff.

Field Documentation

◆ draw_end

t_pos2 s_spritedata::draw_end

◆ draw_start

t_pos2 s_spritedata::draw_start

◆ rdata

t_raydata* s_spritedata::rdata

◆ sprite

t_vec2 s_spritedata::sprite

◆ sprite_screen_x

int s_spritedata::sprite_screen_x

◆ sprite_size

t_pos2 s_spritedata::sprite_size

◆ transform

t_vec2 s_spritedata::transform

The documentation for this struct was generated from the following file: