Norm-compliant multi-variable holder for math stuff. More...
#include <data_structure.h>
Data Fields | |
| t_vec2 | transform |
| t_vec2 | sprite |
| t_pos2 | sprite_size |
| int | sprite_screen_x |
| t_pos2 | draw_start |
| t_pos2 | draw_end |
| t_raydata * | rdata |
Norm-compliant multi-variable holder for math stuff.
| t_pos2 s_spritedata::draw_end |
| t_pos2 s_spritedata::draw_start |
| t_raydata* s_spritedata::rdata |
| t_vec2 s_spritedata::sprite |
| int s_spritedata::sprite_screen_x |
| t_pos2 s_spritedata::sprite_size |
| t_vec2 s_spritedata::transform |