Structure that handle the textures of the game. More...
#include <data_structure.h>

Data Fields | |
| t_img | north |
| t_img | east |
| t_img | west |
| t_img | south |
| t_img | door |
| t_img | key |
| t_color | floor |
| t_color | ceiling |
Structure that handle the textures of the game.
| t_color s_textures::ceiling |
| t_img s_textures::door |
| t_img s_textures::east |
| t_color s_textures::floor |
| t_img s_textures::key |
| t_img s_textures::north |
| t_img s_textures::south |
| t_img s_textures::west |